Loot boxes: How the gaming industry manipulates and exploits consumers; 20 agencies across 18 EU nations call for regulations

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Loot boxes: How the gaming industry manipulates and exploits consumers; 20 agencies across 18 EU nations call for regulations

Deceptive design, aggressive marketing, and misleading probabilities. Loot boxes present consumers with an array of problematic practices. Consumer organizations all over the world are coming together to call for regulation.

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